توسعه آیفون با زبان سوئیفت برای مبتدیان
قیمت 16,000 تومان
آنچه در کتاب “توسعه iPhone با زبان Swift برای مبتدیان” یاد میگیرید به شرح زیر است:
هرآنچه برای توسعه اپلیکیشنهای پرفروش iPhone و iPhad خود نیاز دارید
استفاده از Playgroundهای Swift
بهترین روشهای موجود برای بهینهسازی کدهای شما و ارائه تجربه کاربری عالی
تداوم داده چیست؟ و چرا مهم است؟
شروع به ساخت رابطهای کاربردی واضح و جذاب
نحوه نمایش داده بر روی جدول نمایش. نحوه طراحی صفحه نمایش با استفاده از هسته گرافیکی
نحوه استفاده از قابلیتهای سنسور iOS برای ترسیم دنیای شما
نحوه ایجاد قابلیت کار با iCloud و موارد دیگر برای اپلیکیشنها
این کتاب برای تمام توسعهدهندگان مشتاق اپلیکیشن iPhone، تازهواردان زبان برنامهنویسی Swift اپل و iOS SDK، ایدهآل میباشد.
سال انتشار: 2014 | تعداد صفحات: 828 | حجم فایل: 19.60 مگابایت | زبان: انگلیسی
Beginning iPhone Development with Swift: Exploring the iOS SDK
نویسنده:
David Mark, Jack Nutting,Kim Topley
The team that brought you the bestselling Beginning iPhone Development, the book that taught the world how to program on the iPhone, is back again for Beginning iPhone Development with Swift. This definitive guide to the Swift programming language and the iOS 8 SDK, and the source code has been updated to reflect Xcode 6.3.1 and Swift 1.2.There’s coverage of brand-new technologies, including Swift playgrounds, as well as significant updates to existing material. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features.Assuming little or no working knowledge of the new Swift programming language, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 8 SDK, and then guides you though the creation of your first simple application.From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! What you’ll learn
Everything you need to know to develop your own bestselling iPhone and iPad apps
Utilizing Swift playgrounds
Best practices for optimizing your code and delivering great user experiences
What data persistence is, and why it’s important
Get started with building cool, crisp user interfaces
How to display data in Table Views
How to draw to the screen using Core Graphics
How to use iOS sensor capabilities to map your world
How to get your app to work with iCloud and moreWho this book is for
This book is for aspiring iPhone app developers, new to the Apple Swift programming language and/or the iOS SDK. Table of Contents1. Welcome to the Swift Jungle
2. Appeasing the Tiki Gods
3. Handling Basic Interaction
4. More User Interface Fun
5. Rotation and Adaptive Layout
6. Multiview Applications
7. Tab Bars and Pickers
8. Introduction to Table Views
9. Navigation Controllers and Table Views
10. Collection Views
11. iPad Considerations
12. Application Settings and User Defaults
13. Basic Data Persistence
14. Hey! You! Get onto iCloud!
15. Grand Central Dispatch, Background Processing, and You
16. Core Graphics: Drawing with Quartz
17. Getting Started with Sprite Kit
18. Taps, Touches, and Gestures
19. Where Am I? Finding Your Way with Core Location and Map Kit
20. Whee! Gyro and Accelerometer!
21. The Camera and Photo Library
22. Application Localization
23. Appendix: A Swift Introduction to Swift